An error represents a failure during a program's execution. To keep a program stable and working correctly, errors need to be properly detected, handled, and managed.
Mahdi.Kh
September 21, 2026
We get familiar with channels and learn how goroutines can communicate with each other using channels.
Mahdi.Kh
September 21, 2026
Packages and modules are both ways to organize and reuse code. Here, we get familiar with packages and modules, and learn how to use packages and modules developed by other people in our own projects.
Mahdi.Kh
September 21, 2026
Functions help us separate a program's different parts from each other and bring more structure to it.
Mahdi.Kh
September 21, 2026
Maps are a data structure for storing key/value data. In this part, we get familiar with maps and learn how to use them.
Mahdi.Kh
September 21, 2026
Go, like other programming languages, supports JSON. Here, we get familiar with how to use JSON in Go programs.
Mahdi.Kh
September 21, 2026
Very briefly and simply, we get familiar with the standard RPC package provided in Go and learn how to use RPC for communication between services.
Mahdi.Kh
September 21, 2026
We get familiar with the concepts of concurrency and parallel processing, and learn how to run and control statements concurrently or in parallel using goroutines and channels.
Mahdi.Kh
September 21, 2026
In this part, we get familiar with the slice data type, and look at how to use it along with the operations related to it.
Mahdi.Kh
September 21, 2026
We get familiar with the string data type in Go and learn how to work with string variables.
Mahdi.Kh
September 21, 2026